Date of Award
MA Public Relations
Communication and the Arts
Ruth Tsuria, Ph.D.
Renee Robinson, Ph.D.
online video games, public relations, reputation management, reputation crisis, online toxicity, toxic behavior
Online video games are plagued with toxic behavior, which has a strong potential to cause a reputation crisis for online video game developers. A grounded theory study was conducted to determine what online video game players consider to be toxic. An analysis of online forums for Overwatch and League of Legends was conducted alongside the observation of player behavior in Apex: Legends. Behaviors that were found to be toxic include flaming, poor teamwork, trolling, cyberbullying, and hate speech. The results were used to create a series of recommendations for online video game developers in their attempts to address toxicity. Recommendations included emphasizing transparency with a game's player base, overhauling the in-game report function, and introducing a system for reinforcing positive behaviors.
Lapolla, Matthew, "Tackling Toxicity: Identifying and Addressing Toxic Behavior in Online Video Games" (2020). Seton Hall University Dissertations and Theses (ETDs). 2798.
Gender, Race, Sexuality, and Ethnicity in Communication Commons, Organizational Communication Commons, Public Relations and Advertising Commons